Build 0.18.2.0

This commit is contained in:
Markus Isberg
2022-05-19 23:43:21 +09:00
parent d4f6f4cf88
commit 077917fa5d
115 changed files with 1080 additions and 1763 deletions
@@ -2280,7 +2280,7 @@ namespace Barotrauma.CharacterEditor
var colorLabel = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1), element.RectTransform, Anchor.CenterLeft), colorComponentLabels[i],
font: GUIStyle.SmallFont, textAlignment: Alignment.CenterLeft);
GUINumberInput numberInput = new GUINumberInput(new RectTransform(new Vector2(0.7f, 1), element.RectTransform, Anchor.CenterRight),
GUINumberInput.NumberType.Int, relativeButtonAreaWidth: 0.25f)
NumberType.Int, relativeButtonAreaWidth: 0.25f)
{
Font = GUIStyle.SmallFont
};
@@ -523,7 +523,7 @@ namespace Barotrauma.CharacterEditor
{
var element = new GUIFrame(new RectTransform(new Vector2(0.22f, 1), inputArea.RectTransform) { MinSize = new Point(50, 0), MaxSize = new Point(150, 50) }, style: null);
new GUITextBlock(new RectTransform(new Vector2(0.3f, 1), element.RectTransform, Anchor.CenterLeft), GUI.RectComponentLabels[i], font: GUIStyle.SmallFont, textAlignment: Alignment.CenterLeft);
GUINumberInput numberInput = new GUINumberInput(new RectTransform(new Vector2(0.7f, 1), element.RectTransform, Anchor.CenterRight), GUINumberInput.NumberType.Int)
GUINumberInput numberInput = new GUINumberInput(new RectTransform(new Vector2(0.7f, 1), element.RectTransform, Anchor.CenterRight), NumberType.Int)
{
Font = GUIStyle.SmallFont
};
@@ -863,7 +863,7 @@ namespace Barotrauma.CharacterEditor
var limbTypeField = GUI.CreateEnumField(limbType, elementSize, GetCharacterEditorTranslation("LimbType"), group.RectTransform, font: GUIStyle.Font);
var sourceRectField = GUI.CreateRectangleField(sourceRect ?? new Rectangle(0, 100 * LimbGUIElements.Count, 100, 100), elementSize, GetCharacterEditorTranslation("SourceRectangle"), group.RectTransform, font: GUIStyle.Font);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1), idField.RectTransform, Anchor.TopLeft), GetCharacterEditorTranslation("ID"));
new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), idField.RectTransform, Anchor.TopRight), GUINumberInput.NumberType.Int)
new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), idField.RectTransform, Anchor.TopRight), NumberType.Int)
{
MinValueInt = 0,
MaxValueInt = byte.MaxValue,
@@ -912,7 +912,7 @@ namespace Barotrauma.CharacterEditor
};
var limb1Field = new GUIFrame(new RectTransform(new Point(group.Rect.Width, elementSize), group.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1), limb1Field.RectTransform, Anchor.TopLeft), GetCharacterEditorTranslation("LimbWithIndex").Replace("[index]", "1"));
var limb1InputField = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), limb1Field.RectTransform, Anchor.TopRight), GUINumberInput.NumberType.Int)
var limb1InputField = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), limb1Field.RectTransform, Anchor.TopRight), NumberType.Int)
{
MinValueInt = 0,
MaxValueInt = byte.MaxValue,
@@ -920,7 +920,7 @@ namespace Barotrauma.CharacterEditor
};
var limb2Field = new GUIFrame(new RectTransform(new Point(group.Rect.Width, elementSize), group.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1), limb2Field.RectTransform, Anchor.TopLeft), GetCharacterEditorTranslation("LimbWithIndex").Replace("[index]", "2"));
var limb2InputField = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), limb2Field.RectTransform, Anchor.TopRight), GUINumberInput.NumberType.Int)
var limb2InputField = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1), limb2Field.RectTransform, Anchor.TopRight), NumberType.Int)
{
MinValueInt = 0,
MaxValueInt = byte.MaxValue,