Build 0.18.2.0
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@@ -977,7 +977,7 @@ namespace Barotrauma
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Vector2 center = rectCenter + (connection.CenterPos + viewOffset) * zoom;
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if (viewArea.Contains(center) && connection.Biome != null)
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{
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GUI.DrawString(spriteBatch, center, connection.Biome.Identifier + " (" + connection.Difficulty + ")", Color.White);
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GUI.DrawString(spriteBatch, center, (connection.LevelData?.GenerationParams?.Identifier ?? connection.Biome.Identifier) + " (" + (int)connection.Difficulty + ")", Color.White);
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}
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}
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