Ingame syncing kinda works

Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
This commit is contained in:
juanjp600
2017-06-20 22:28:18 -03:00
parent 7003214847
commit 0740579f62
25 changed files with 109 additions and 43 deletions
+4
View File
@@ -10,6 +10,10 @@ namespace Barotrauma
class Entity
{
private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
public static List<Entity> GetEntityList()
{
return dictionary.Values.ToList();
}
public static EntitySpawner Spawner;