Ingame syncing kinda works

Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
This commit is contained in:
juanjp600
2017-06-20 22:28:18 -03:00
parent 7003214847
commit 0740579f62
25 changed files with 109 additions and 43 deletions
@@ -53,7 +53,7 @@ namespace Barotrauma
}
private List<Submarine> subs = new List<Submarine>();
private List<Submarine> subs;
public List<Submarine> GetSubList()
{
return subs;