Ingame syncing kinda works
Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
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@@ -53,7 +53,7 @@ namespace Barotrauma
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}
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private List<Submarine> subs = new List<Submarine>();
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private List<Submarine> subs;
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public List<Submarine> GetSubList()
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{
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return subs;
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