Ingame syncing kinda works

Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
This commit is contained in:
juanjp600
2017-06-20 22:28:18 -03:00
parent 7003214847
commit 0740579f62
25 changed files with 109 additions and 43 deletions
@@ -26,7 +26,7 @@ namespace Barotrauma
private void InitProjSpecific(XDocument doc)
{
//do nothing
keys = null;
}
private void UpdateControlled(float deltaTime)