Ingame syncing kinda works
Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
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@@ -164,7 +164,7 @@ namespace Barotrauma
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sw.WriteLine(sb.ToString());
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sw.Close();
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sw.Close();
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CrashMessageBox( "A crash report (\"crashreport.txt\") was saved in the root folder of the game."+
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" If you'd like to help fix this bug, please post the report on the Undertow Games forums.");
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