LuaCs is now initialized after sub editor screen is first selected, added Game.IsSubEditor, Game.SubEditorScreen and registered editor screens

This commit is contained in:
EvilFactory
2022-07-27 20:01:20 -03:00
parent 1b020ff99e
commit 069567c681
3 changed files with 32 additions and 13 deletions
@@ -9,6 +9,13 @@ for key, value in pairs(localizedStrings) do
RegisterBarotrauma(value)
end
RegisterBarotrauma("EditorScreen")
RegisterBarotrauma("SubEditorScreen")
RegisterBarotrauma("EventEditorScreen")
RegisterBarotrauma("CharacterEditorScreen")
RegisterBarotrauma("SpriteEditorScreen")
RegisterBarotrauma("LevelEditorScreen")
RegisterBarotrauma("Networking.ClientPeer")
RegisterBarotrauma("Networking.GameClient")
RegisterBarotrauma("Networking.VoipCapture")