Round end cinematic, CoroutineManager deltatime
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@@ -19,7 +19,7 @@ namespace Barotrauma
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public const Category CollisionLevel = Category.Cat7;
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public static double accumulator;
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public static double step = 1.0f/60.0f;
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public static double step = 1.0/60.0;
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public const float DisplayToSimRation = 100.0f;
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