level seeds

This commit is contained in:
Regalis
2015-07-06 22:48:18 +03:00
parent d836a99515
commit 0628e47b97
7 changed files with 20 additions and 12 deletions

View File

@@ -273,7 +273,7 @@ namespace Subsurface.Networking
//selectedMap.Load();
Game1.GameSession = new GameSession(selectedMap, Game1.NetLobbyScreen.SelectedMode);
Game1.GameSession.StartShift(Game1.NetLobbyScreen.GameDuration, "asdf", 1);
Game1.GameSession.StartShift(Game1.NetLobbyScreen.GameDuration, Game1.NetLobbyScreen.LevelSeed, 1);
//EventManager.SelectEvent(Game1.netLobbyScreen.SelectedEvent);
foreach (Client client in connectedClients)
@@ -304,6 +304,8 @@ namespace Subsurface.Networking
msg.Write(seed);
msg.Write(Game1.NetLobbyScreen.LevelSeed);
msg.Write(Game1.NetLobbyScreen.SelectedMap.Name);
msg.Write(Game1.NetLobbyScreen.SelectedMap.Hash.MD5Hash);