From 05f94c266685cbca925caefa960e5d74da7f6ceb Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Tue, 14 Nov 2017 19:15:57 +0200 Subject: [PATCH] Fixed rebinding keys to mouse2 via the settings menu --- Barotrauma/BarotraumaClient/Source/GameSettings.cs | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/Barotrauma/BarotraumaClient/Source/GameSettings.cs b/Barotrauma/BarotraumaClient/Source/GameSettings.cs index 75818069f..2b899ab9d 100644 --- a/Barotrauma/BarotraumaClient/Source/GameSettings.cs +++ b/Barotrauma/BarotraumaClient/Source/GameSettings.cs @@ -448,20 +448,11 @@ namespace Barotrauma GraphicsWidth = mode.Width; GraphicsHeight = mode.Height; - - //GameMain.Graphics.PreferredBackBufferWidth = GraphicsWidth; - //GameMain.Graphics.PreferredBackBufferHeight = GraphicsHeight; - //GameMain.Graphics.ApplyChanges(); - - //CoroutineManager.StartCoroutine(GameMain.Instance.Load()); - UnsavedSettings = true; return true; } - - private IEnumerable WaitForKeyPress(GUITextBox keyBox) { yield return CoroutineStatus.Running; @@ -483,7 +474,7 @@ namespace Barotrauma keyMapping[keyIndex] = new KeyOrMouse(0); keyBox.Text = "Mouse1"; } - else if (PlayerInput.LeftButtonClicked()) + else if (PlayerInput.RightButtonClicked()) { keyMapping[keyIndex] = new KeyOrMouse(1); keyBox.Text = "Mouse2";