Displaying the names of the connected players in the server lobby
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@@ -202,6 +202,8 @@ namespace Barotrauma.Networking
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unauthClient = null;
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ConnectedClients.Add(newClient);
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GameMain.NetLobbyScreen.AddPlayer(newClient.name);
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AddChatMessage(clName+" has joined the server.", ChatMessageType.Server);
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}
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}
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