improve docs
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@@ -1,6 +1,6 @@
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# Lua Examples
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```lua
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```
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Hook.Add('chatMessage', 'suicide_mod', function(msg, client)
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if msg == '!suicide' and client.Character ~= nil then
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client.Character.Kill(CauseOfDeathType.Unknown)
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@@ -10,7 +10,9 @@ Hook.Add('chatMessage', 'suicide_mod', function(msg, client)
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end)
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```
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```lua
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<br>
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```
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Hook.Add("itemApplyTreatment", "testItemApplyTreatment", function (item, user, character, targetlimb)
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if item.name == "Bandage" then
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local pos = character.WorldPosition
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@@ -21,7 +23,10 @@ Hook.Add("itemApplyTreatment", "testItemApplyTreatment", function (item, user, c
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end)
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```
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```lua
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<br>
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```
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-- for example: create an item in xml named RandomComponent and add the wiring inputs/outputs trigger_random and random_out
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Hook.Add("signalReceived", "signalReceivedTest", function (signal, connection)
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if connection.Item.name == "RandomComponent" and connection.Name == "trigger_random" then
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@@ -30,7 +35,9 @@ Hook.Add("signalReceived", "signalReceivedTest", function (signal, connection)
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end)
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```
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```lua
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<br>
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```
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local discordWebHook = "your discord webhook here"
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local function escapeQuotes(str)
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@@ -45,7 +52,10 @@ Hook.Add("chatMessage", "discordIntegration", function (msg, client)
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end)
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```
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```lua
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<br>
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```
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-- by jimmyl
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Hook.Add("chatMessage","controlhuskcommand",function(msg, client)
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if msg == "!controlhusk" then
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