Particles using display coordinates, particle growtime, character death&stun animations

This commit is contained in:
Regalis
2015-09-05 12:13:44 +03:00
parent 0cbcdd0b03
commit 04d55891f0
22 changed files with 346 additions and 206 deletions
@@ -200,7 +200,7 @@ namespace Subsurface.Items.Components
if (!string.IsNullOrWhiteSpace(particles))
{
Game1.ParticleManager.CreateParticle(particles, TransformedBarrelPos,
Game1.ParticleManager.CreateParticle(particles, ConvertUnits.ToDisplayUnits(TransformedBarrelPos),
-item.body.Rotation + ((item.body.Dir>0.0f) ? 0.0f : MathHelper.Pi), 0.0f);
}