Particles using display coordinates, particle growtime, character death&stun animations

This commit is contained in:
Regalis
2015-09-05 12:13:44 +03:00
parent 0cbcdd0b03
commit 04d55891f0
22 changed files with 346 additions and 206 deletions
@@ -117,6 +117,8 @@ namespace Subsurface
{
level.Generate(submarine == null ? 100.0f : Math.Max(Submarine.Borders.Width, Submarine.Borders.Height));
submarine.SetPosition(level.StartPosition - new Vector2(0.0f, 2000.0f));
Game1.GameScreen.BackgroundSpriteManager.SpawnSprites(80);
}
if (Quest!=null) Quest.Start(Level.Loaded);