Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
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@@ -38,6 +38,15 @@ namespace Barotrauma
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allowModeVoting = value;
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GameMain.NetLobbyScreen.ModeList.Enabled = value || GameMain.Server != null;
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GameMain.NetLobbyScreen.InfoFrame.FindChild("modevotes", true).Visible = value;
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//gray out modes that can't be voted
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foreach (GUITextBlock comp in GameMain.NetLobbyScreen.ModeList.children)
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{
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comp.TextColor =
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new Color(comp.TextColor.R, comp.TextColor.G, comp.TextColor.B,
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!allowModeVoting || ((GameModePreset)comp.UserData).Votable ? (byte)255 : (byte)100);
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}
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if (GameMain.Server != null)
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{
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UpdateVoteTexts(value ? GameMain.Server.ConnectedClients : null, VoteType.Mode);
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@@ -56,7 +65,7 @@ namespace Barotrauma
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GUIListBox listBox = (voteType == VoteType.Sub) ?
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GameMain.NetLobbyScreen.SubList : GameMain.NetLobbyScreen.ModeList;
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foreach (GUIComponent comp in listBox.children)
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foreach (GUITextBlock comp in listBox.children)
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{
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GUITextBlock voteText = comp.FindChild("votes") as GUITextBlock;
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if (voteText != null) comp.RemoveChild(voteText);
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