waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members
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@@ -28,7 +28,7 @@ namespace Subsurface.Items.Components
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private List<StatusEffect> effects;
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int[] wireId;
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public readonly int[] wireId;
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public List<Connection> Recipients
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{
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@@ -463,7 +463,7 @@ namespace Subsurface.Items.Components
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}
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}
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wireId = null;
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//wireId = null;
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}
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}
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