waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members
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@@ -58,8 +58,8 @@ namespace Subsurface.Items.Components
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[HasDefaultValue(0.0f, false)]
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public float ItemRotation
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{
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get { return itemRotation; }
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set { itemRotation = value; }
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get { return MathHelper.ToDegrees(itemRotation); }
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set { itemRotation = MathHelper.ToRadians(value); }
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}
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private float itemRotation;
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