waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members
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@@ -51,7 +51,7 @@
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<Sprite texture ="railgunloader.png" depth =" 0.8"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" canbeselected = "true">
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<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" itemrotation="-90" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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</ItemContainer>
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@@ -63,14 +63,17 @@
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<Sprite texture ="railgunshell.png" depth ="0.5"/>
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<Body radius="9" height="67"/>
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<Body width="87" height="18"/>
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<Holdable slots="BothHands" holdpos="0,-50" handle1="-10,0" handle2="10,0" aimable="false"/>
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<Projectile launchimpulse="80.0">
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<Attack damage="100" bleedingdamage="10" structuredamage="200" damagetype="Blunt"/>
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</Projectile>
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<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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</Items>
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