waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members

This commit is contained in:
Regalis
2015-08-04 20:11:59 +03:00
parent 9149408b36
commit 048eb5713f
24 changed files with 154 additions and 71 deletions
@@ -11,8 +11,8 @@
<Body width="16" height="7"/>
<Pickable slots="Any">
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Weapons/stunGrenade.ogg">
<Explosion range="10.0" structuredamage="600" damage="100" stun="5" force="20.0"/>
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
<Explosion range="5.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
</StatusEffect>
</Pickable>
</Item>
+6 -3
View File
@@ -51,7 +51,7 @@
<Sprite texture ="railgunloader.png" depth =" 0.8"/>
<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" canbeselected = "true">
<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" itemrotation="-90" canbeselected = "true">
<Containable name="Railgun Shell"/>
</ItemContainer>
@@ -63,14 +63,17 @@
<Sprite texture ="railgunshell.png" depth ="0.5"/>
<Body radius="9" height="67"/>
<Body width="87" height="18"/>
<Holdable slots="BothHands" holdpos="0,-50" handle1="-10,0" handle2="10,0" aimable="false"/>
<Projectile launchimpulse="80.0">
<Attack damage="100" bleedingdamage="10" structuredamage="200" damagetype="Blunt"/>
</Projectile>
<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
</Items>