waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members

This commit is contained in:
Regalis
2015-08-04 20:11:59 +03:00
parent 9149408b36
commit 048eb5713f
24 changed files with 154 additions and 71 deletions
+7 -7
View File
@@ -18,12 +18,12 @@
pickdistance="150"
tags="smallitem">
<Sprite texture ="captainTorso.png" depth="0.4"/>
<Sprite texture ="captainLegs.png" sourcerect="0,49,52,17" depth="0.4"/>
<Body radius="8" density="5"/>
<Body width="52" height="17"/>
<Wearable slots="Torso">
<sprite texture="captainTorso.png" limb="Torso" sourcerect="0,3,30,58" origin="0.5,0.45" depth="0.01"/>
<Wearable slots="Any,Torso">
<sprite texture="captainTorso.png" limb="Torso" sourcerect="0,3,30,58" origin="0.5,0.48" depth="0.01"/>
<sprite texture="captainTorso.png" limb="RightHand" sourcerect="47,0,15,39" origin="0.45,0.6"/>
<sprite texture="captainTorso.png" limb="LeftHand" sourcerect="47,0,15,39" origin="0.45,0.6" depth="0.14"/>
@@ -38,11 +38,11 @@
pickdistance="150"
tags="smallitem">
<Sprite texture ="captainLegs.png" depth="0.4"/>
<Sprite texture ="captainLegs.png" sourcerect="0,67,51,13" depth="0.4"/>
<Body radius="8" density="5"/>
<Body width="51" height="13"/>
<Wearable slots="Legs">
<Wearable slots="Any,Legs">
<sprite texture="captainLegs.png" limb="Waist" sourcerect="0,0,1,1" origin="0.5,0.5" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="RightThigh" sourcerect="52,34,28,46" origin="0.5,0.5" depth="0.10" hidelimb="true"/>
<sprite texture="captainLegs.png" limb="LeftThigh" sourcerect="52,34,28,46" origin="0.5,0.5" depth="0.14" hidelimb="true"/>