2f107db...5202af9
This commit is contained in:
@@ -22,7 +22,7 @@
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>
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@@ -199,18 +199,18 @@
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</ItemGroup>
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<ItemGroup>
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<Reference Condition="$(DefineConstants.Contains('WINDOWS'))" Include="MonoGame.Framework.WindowsDX">
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<HintPath>..\NuGet\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll</HintPath>
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<HintPath>..\NuGet\MonoGame.Framework.WindowsDX.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Condition="$(DefineConstants.Contains('WINDOWS'))" Include="SharpDX">
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<HintPath>..\NuGet\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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<HintPath>..\NuGet\SharpDX.4.2.0\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Condition="$(DefineConstants.Contains('LINUX')) OR $(DefineConstants.Contains('OSX'))" Include="MonoGame.Framework.DesktopGL">
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<HintPath>..\NuGet\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll</HintPath>
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<HintPath>..\NuGet\MonoGame.Framework.DesktopGL.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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@@ -40,7 +40,7 @@
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<TargetFrameworkProfile />
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -12,7 +12,7 @@
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -28,7 +28,7 @@
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<TargetFrameworkProfile />
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -12,7 +12,7 @@
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<AssemblyName>SharpFont</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -2,7 +2,7 @@
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>2e4773b7-961a-4328-9d77-9749f9071ca2</ProjectGuid>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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<ReleaseVersion>0.9.0.0</ReleaseVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
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