2f107db...5202af9

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:42:26 +02:00
parent 58c92888b7
commit 044fd3344b
395 changed files with 27417 additions and 19754 deletions
@@ -5,30 +5,12 @@ using System.Linq;
namespace Barotrauma.Networking
{
class Client
partial class Client : IDisposable
{
public string Name;
public byte ID;
public ulong SteamID;
private float karma = 1.0f;
public float Karma
{
get
{
if (GameMain.Server == null) return 1.0f;
if (!GameMain.Server.KarmaEnabled) return 1.0f;
return karma;
}
set
{
if (GameMain.Server == null) return;
if (!GameMain.Server.KarmaEnabled) return;
karma = Math.Min(Math.Max(value,0.0f),1.0f);
}
}
public byte TeamID = 0;
public Character.TeamType TeamID;
private Character character;
public Character Character
@@ -36,58 +18,59 @@ namespace Barotrauma.Networking
get { return character; }
set
{
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
{
GameMain.NetworkMember.LastClientListUpdateID++;
}
else
{
if (value!=null)
{
DebugConsole.NewMessage(value.Name, Microsoft.Xna.Framework.Color.Yellow);
}
}
character = value;
if (character != null) HasSpawned = true;
if (character != null)
{
HasSpawned = true;
#if CLIENT
GameMain.GameSession?.CrewManager?.SetPlayerVoiceIconState(this, muted, mutedLocally);
#endif
}
}
}
public CharacterInfo CharacterInfo;
public NetConnection Connection { get; set; }
public bool InGame;
private bool muted;
public bool Muted
{
get { return muted; }
set
{
if (muted == value) { return; }
muted = value;
#if CLIENT
GameMain.NetLobbyScreen.SetPlayerVoiceIconState(this, muted, mutedLocally);
GameMain.GameSession?.CrewManager?.SetPlayerVoiceIconState(this, muted, mutedLocally);
#endif
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
{
GameMain.NetworkMember.LastClientListUpdateID++;
}
}
}
public VoipQueue VoipQueue
{
get;
private set;
}
public bool InGame;
public bool HasSpawned; //has the client spawned as a character during the current round
public UInt16 LastRecvGeneralUpdate = 0;
public UInt16 LastSentChatMsgID = 0; //last msg this client said
public UInt16 LastRecvChatMsgID = 0; //last msg this client knows about
public UInt16 LastSentEntityEventID = 0;
public UInt16 LastRecvEntityEventID = 0;
public UInt16 LastRecvCampaignUpdate = 0;
public UInt16 LastRecvCampaignSave = 0;
public readonly List<ChatMessage> ChatMsgQueue = new List<ChatMessage>();
public UInt16 LastChatMsgQueueID;
//latest chat messages sent by this client
public readonly List<string> LastSentChatMessages = new List<string>();
public float ChatSpamSpeed;
public float ChatSpamTimer;
public int ChatSpamCount;
public float KickAFKTimer;
public double MidRoundSyncTimeOut;
public bool NeedsMidRoundSync;
//how many unique events the client missed before joining the server
public UInt16 UnreceivedEntityEventCount;
public UInt16 FirstNewEventID;
private List<Client> kickVoters;
//when was a specific entity event last sent to the client
// key = event id, value = NetTime.Now when sending
public readonly Dictionary<UInt16, float> EntityEventLastSent = new Dictionary<UInt16, float>();
public readonly Queue<Entity> PendingPositionUpdates = new Queue<Entity>();
public bool ReadyToStart;
public List<JobPrefab> JobPreferences;
public JobPrefab AssignedJob;
public float DeleteDisconnectedTimer;
public HashSet<string> GivenAchievements = new HashSet<string>();
public HashSet<string> GivenAchievements = new HashSet<string>();
@@ -98,34 +81,21 @@ namespace Barotrauma.Networking
private set;
}
public bool SpectateOnly;
private object[] votes;
public void InitClientSync()
{
LastSentChatMsgID = 0;
LastRecvChatMsgID = ChatMessage.LastID;
LastRecvGeneralUpdate = 0;
LastRecvEntityEventID = 0;
UnreceivedEntityEventCount = 0;
NeedsMidRoundSync = false;
}
public int KickVoteCount
{
get { return kickVoters.Count; }
}
public Client(NetPeer server, string name, byte ID)
/*public Client(NetPeer server, string name, byte ID)
: this(name, ID)
{
}
}*/
partial void InitProjSpecific();
partial void DisposeProjSpecific();
public Client(string name, byte ID)
{
this.Name = name;
@@ -136,56 +106,7 @@ namespace Barotrauma.Networking
votes = new object[Enum.GetNames(typeof(VoteType)).Length];
JobPreferences = new List<JobPrefab>(JobPrefab.List.GetRange(0, Math.Min(JobPrefab.List.Count, 3)));
}
public static bool IsValidName(string name, GameServer server)
{
char[] disallowedChars = new char[] { ';', ',', '<', '>', '/', '\\', '[', ']', '"', '?' };
if (name.Any(c => disallowedChars.Contains(c))) return false;
foreach (char character in name)
{
if (!server.AllowedClientNameChars.Any(charRange => (int)character >= charRange.First && (int)character <= charRange.Second)) return false;
}
return true;
}
public static string SanitizeName(string name)
{
name = name.Trim();
if (name.Length > 20)
{
name = name.Substring(0, 20);
}
string rName = "";
for (int i = 0; i < name.Length; i++)
{
rName += name[i] < 32 ? '?' : name[i];
}
return rName;
}
public void SetPermissions(ClientPermissions permissions, List<DebugConsole.Command> permittedConsoleCommands)
{
this.Permissions = permissions;
this.PermittedConsoleCommands = new List<DebugConsole.Command>(permittedConsoleCommands);
}
public void GivePermission(ClientPermissions permission)
{
if (!this.Permissions.HasFlag(permission)) this.Permissions |= permission;
}
public void RemovePermission(ClientPermissions permission)
{
if (this.Permissions.HasFlag(permission)) this.Permissions &= ~permission;
}
public bool HasPermission(ClientPermissions permission)
{
return this.Permissions.HasFlag(permission);
InitProjSpecific();
}
public T GetVote<T>(VoteType voteType)
@@ -235,6 +156,60 @@ namespace Barotrauma.Networking
client.kickVoters.RemoveAll(voter => !connectedClients.Contains(voter));
}
}
public void WritePermissions(NetBuffer msg)
{
msg.Write(ID);
msg.Write((UInt16)Permissions);
if (HasPermission(ClientPermissions.ConsoleCommands))
{
msg.Write((UInt16)PermittedConsoleCommands.Count);
foreach (DebugConsole.Command command in PermittedConsoleCommands)
{
msg.Write(command.names[0]);
}
}
}
public static void ReadPermissions(NetBuffer inc, out ClientPermissions permissions, out List<DebugConsole.Command> permittedCommands)
{
UInt16 permissionsInt = inc.ReadUInt16();
permissions = ClientPermissions.None;
permittedCommands = new List<DebugConsole.Command>();
try
{
permissions = (ClientPermissions)permissionsInt;
}
catch (InvalidCastException)
{
return;
}
if (permissions.HasFlag(ClientPermissions.ConsoleCommands))
{
UInt16 commandCount = inc.ReadUInt16();
for (int i = 0; i < commandCount; i++)
{
string commandName = inc.ReadString();
var consoleCommand = DebugConsole.Commands.Find(c => c.names.Contains(commandName));
if (consoleCommand != null)
{
permittedCommands.Add(consoleCommand);
}
}
}
}
public void ReadPermissions(NetIncomingMessage inc)
{
ClientPermissions permissions = ClientPermissions.None;
List<DebugConsole.Command> permittedCommands = new List<DebugConsole.Command>();
ReadPermissions(inc, out permissions, out permittedCommands);
SetPermissions(permissions, permittedCommands);
}
public void Dispose()
{
DisposeProjSpecific();
}
}
}