2f107db...5202af9
This commit is contained in:
@@ -1,14 +1,10 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
class LocationConnection
|
||||
{
|
||||
private Location[] locations;
|
||||
private Level level;
|
||||
|
||||
public Biome Biome;
|
||||
|
||||
public float Difficulty;
|
||||
@@ -17,24 +13,17 @@ namespace Barotrauma
|
||||
|
||||
public bool Passed;
|
||||
|
||||
public Level Level
|
||||
{
|
||||
get { return level; }
|
||||
set { level = value; }
|
||||
}
|
||||
public Level Level { get; set; }
|
||||
|
||||
public Vector2 CenterPos
|
||||
{
|
||||
get
|
||||
{
|
||||
return (locations[0].MapPosition + locations[1].MapPosition) / 2.0f;
|
||||
return (Locations[0].MapPosition + Locations[1].MapPosition) / 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public Location[] Locations
|
||||
{
|
||||
get { return locations; }
|
||||
}
|
||||
public Location[] Locations { get; private set; }
|
||||
|
||||
public float Length
|
||||
{
|
||||
@@ -44,20 +33,20 @@ namespace Barotrauma
|
||||
|
||||
public LocationConnection(Location location1, Location location2)
|
||||
{
|
||||
locations = new Location[] { location1, location2 };
|
||||
Locations = new Location[] { location1, location2 };
|
||||
|
||||
Length = Vector2.Distance(location1.MapPosition, location2.MapPosition);
|
||||
}
|
||||
|
||||
public Location OtherLocation(Location location)
|
||||
{
|
||||
if (locations[0] == location)
|
||||
if (Locations[0] == location)
|
||||
{
|
||||
return locations[1];
|
||||
return Locations[1];
|
||||
}
|
||||
else if (locations[1] == location)
|
||||
else if (Locations[1] == location)
|
||||
{
|
||||
return locations[0];
|
||||
return Locations[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user