2f107db...5202af9

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:42:26 +02:00
parent 58c92888b7
commit 044fd3344b
395 changed files with 27417 additions and 19754 deletions
@@ -80,7 +80,7 @@ namespace Barotrauma.Items.Components
currPowerConsumption = Math.Abs(targetForce) / 100.0f * powerConsumption;
//pumps consume more power when in a bad condition
currPowerConsumption *= MathHelper.Lerp(2.0f, 1.0f, item.Condition / 100.0f);
currPowerConsumption *= MathHelper.Lerp(2.0f, 1.0f, item.Condition / item.Prefab.Health);
if (powerConsumption == 0.0f) voltage = 1.0f;
@@ -92,7 +92,7 @@ namespace Barotrauma.Items.Components
{
Vector2 currForce = new Vector2((force / 100.0f) * maxForce * Math.Min(voltage / minVoltage, 1.0f), 0.0f);
//less effective when in a bad condition
currForce *= MathHelper.Lerp(0.5f, 2.0f, item.Condition / 100.0f);
currForce *= MathHelper.Lerp(0.5f, 2.0f, item.Condition / item.Prefab.Health);
item.Submarine.ApplyForce(currForce);