2f107db...5202af9

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:42:26 +02:00
parent 58c92888b7
commit 044fd3344b
395 changed files with 27417 additions and 19754 deletions
@@ -71,7 +71,7 @@ namespace Barotrauma.Items.Components
ApplyStatusEffects(ActionType.OnActive, deltaTime, picker);
if (item.body.Dir != picker.AnimController.Dir) Flip(item);
if (item.body.Dir != picker.AnimController.Dir) Flip();
AnimController ac = picker.AnimController;
@@ -101,7 +101,9 @@ namespace Barotrauma.Items.Components
//throw upwards if cursor is at the position of the character
if (!MathUtils.IsValid(throwVector)) throwVector = Vector2.UnitY;
#if SERVER
GameServer.Log(picker.LogName + " threw " + item.Name, ServerLog.MessageType.ItemInteraction);
#endif
item.Drop();
item.body.ApplyLinearImpulse(throwVector * throwForce * item.body.Mass * 3.0f);