2f107db...5202af9
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@@ -356,6 +356,16 @@ namespace Barotrauma
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effect.Apply(effectType, deltaTime, (Character)target, ((Character)target).AnimController.Limbs.Cast<ISerializableEntity>().ToList());
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}
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}
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if (target is Entity entity)
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{
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if (effect.HasTargetType(StatusEffect.TargetType.NearbyItems) ||
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effect.HasTargetType(StatusEffect.TargetType.NearbyCharacters))
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{
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var targets = new List<ISerializableEntity>();
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effect.GetNearbyTargets(worldPosition, targets);
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effect.Apply(ActionType.OnActive, deltaTime, entity, targets);
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}
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}
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}
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return attackResult;
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