2f107db...5202af9
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@@ -7,7 +7,7 @@ namespace Barotrauma.SpriteDeformations
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{
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[Serialize(0.0f, true), Editable(MinValueFloat = 0.0f, MaxValueFloat = 100.0f,
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ToolTip = "The frequency of the noise.")]
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public float Frequency { get; set; }
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public override float Frequency { get; set; }
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[Serialize(1.0f, true), Editable(MinValueFloat = 0.0f, MaxValueFloat = 10.0f,
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ToolTip = "How much the noise distorts the sprite.")]
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