2f107db...5202af9
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@@ -30,10 +30,13 @@ namespace Barotrauma
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static void Main()
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{
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GameMain game = null;
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#if !DEBUG
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try
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{
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#endif
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game = new GameMain();
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game.GraphicsDevice.PresentationParameters.IsFullScreen = false;
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//game.GraphicsDevice.PresentationParameters.IsFullScreen = false;
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#if !DEBUG
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}
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catch (Exception e)
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{
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@@ -41,7 +44,8 @@ namespace Barotrauma
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CrashDump(null, "crashreport.log", e);
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return;
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}
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#endif
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#if DEBUG
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game.Run();
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#else
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@@ -55,7 +59,7 @@ namespace Barotrauma
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attemptRestart = false;
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}
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catch (Exception e)
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{
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{
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if (restartAttempts < 5 && CheckException(game, e))
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{
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attemptRestart = true;
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@@ -71,14 +75,18 @@ namespace Barotrauma
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} while (attemptRestart);
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#endif
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#if !DEBUG
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try
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{
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#endif
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game.Dispose();
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#if !DEBUG
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}
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catch (Exception e)
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{
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CrashDump(null, "crashreport.log", e);
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}
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#endif
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}
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private static bool CheckException(GameMain game, Exception e)
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@@ -112,13 +120,13 @@ namespace Barotrauma
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{
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DebugConsole.NewMessage("Failed to set fullscreen mode, switching configuration to borderless windowed.", Microsoft.Xna.Framework.Color.Red);
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GameMain.Config.WindowMode = WindowMode.BorderlessWindowed;
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GameMain.Config.Save();
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GameMain.Config.SaveNewPlayerConfig();
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}
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return false;
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default:
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DebugConsole.NewMessage("Failed to resolve the DXGI_ERROR_NOT_CURRENTLY_AVAILABLE exception. Give up and let it crash :(", Microsoft.Xna.Framework.Color.Red);
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return false;
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}
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case 0x80070057: //E_INVALIDARG/Invalid Arguments
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DebugConsole.NewMessage("Invalid graphics settings, attempting to fix...", Microsoft.Xna.Framework.Color.Red);
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@@ -138,8 +146,8 @@ namespace Barotrauma
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}
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#endif
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return false;
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return false;
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}
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public static void CrashMessageBox(string message)
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@@ -185,11 +193,7 @@ namespace Barotrauma
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sb.AppendLine("Loaded submarine: " + ((Submarine.MainSub == null) ? "None" : Submarine.MainSub.Name + " (" + Submarine.MainSub.MD5Hash + ")"));
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sb.AppendLine("Selected screen: " + (Screen.Selected == null ? "None" : Screen.Selected.ToString()));
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if (GameMain.Server != null)
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{
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sb.AppendLine("Server (" + (GameMain.Server.GameStarted ? "Round had started)" : "Round hadn't been started)"));
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}
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else if (GameMain.Client != null)
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if (GameMain.Client != null)
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{
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sb.AppendLine("Client (" + (GameMain.Client.GameStarted ? "Round had started)" : "Round hadn't been started)"));
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}
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@@ -197,7 +201,7 @@ namespace Barotrauma
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sb.AppendLine("\n");
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sb.AppendLine("System info:");
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sb.AppendLine(" Operating system: " + System.Environment.OSVersion + (System.Environment.Is64BitOperatingSystem ? " 64 bit" : " x86"));
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if (game == null)
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{
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sb.AppendLine(" Game not initialized");
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