2f107db...5202af9

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:42:26 +02:00
parent 58c92888b7
commit 044fd3344b
395 changed files with 27417 additions and 19754 deletions
@@ -322,8 +322,14 @@ namespace Barotrauma
Matrix transformMatrix = cam.ShaderTransform
* Matrix.CreateOrthographic(GameMain.GraphicsWidth, GameMain.GraphicsHeight, -1, 100) * 0.5f;
wallEdgeEffect.Texture = specular && level.GenerationParams.WallEdgeSpriteSpecular != null ?
level.GenerationParams.WallEdgeSpriteSpecular.Texture :
level.GenerationParams.WallEdgeSprite.Texture;
wallEdgeEffect.World = transformMatrix;
wallCenterEffect.Texture = specular && level.GenerationParams.WallSpriteSpecular != null ?
level.GenerationParams.WallSpriteSpecular.Texture :
level.GenerationParams.WallSprite.Texture;
wallCenterEffect.World = transformMatrix;
graphicsDevice.SamplerStates[0] = SamplerState.LinearWrap;