2f107db...5202af9

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:42:26 +02:00
parent 58c92888b7
commit 044fd3344b
395 changed files with 27417 additions and 19754 deletions
+395 -119
View File
@@ -1,6 +1,8 @@
using Microsoft.Xna.Framework;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using OpenTK.Audio.OpenAL;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -13,8 +15,10 @@ namespace Barotrauma
{
General,
Graphics,
Audio,
Controls,
}
private GUIFrame settingsFrame;
private GUIButton applyButton;
@@ -40,9 +44,9 @@ namespace Barotrauma
int index = text.Text.IndexOf("%");
string label = text.Text;
//if "%" is found
if(index > 0)
if (index > 0)
{
while(true)
while (true)
{
//search for end of label
index -= 1;
@@ -57,6 +61,10 @@ namespace Barotrauma
public void ResetSettingsFrame()
{
if (GameMain.Client == null)
{
VoipCapture.Instance?.Dispose();
}
settingsFrame = null;
}
@@ -66,12 +74,12 @@ namespace Barotrauma
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), settingsFrame.RectTransform),
TextManager.Get("Settings"), textAlignment: Alignment.Center, font: GUI.LargeFont);
var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), settingsFrame.RectTransform, Anchor.Center)
{ RelativeOffset = new Vector2(0.0f, 0.06f) }, style: null);
{ RelativeOffset = new Vector2(0.0f, 0.06f) }, style: null);
var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.05f), settingsFrame.RectTransform, Anchor.TopCenter)
{ RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true);
{ RelativeOffset = new Vector2(0.0f, 0.11f) }, isHorizontal: true);
tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
tabButtons = new GUIButton[tabs.Length];
@@ -81,7 +89,8 @@ namespace Barotrauma
{
UserData = tab
};
tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform), tab.ToString())
tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform),
TextManager.Get("SettingsTab." + tab.ToString()), style: "GUITabButton")
{
UserData = tab,
OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return true; }
@@ -89,27 +98,40 @@ namespace Barotrauma
}
var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);
/// Graphics tab --------------------------------------------------------------
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true };
{ RelativeOffset = new Vector2(0.02f, 0.0f) })
{ RelativeSpacing = 0.01f, Stretch = true };
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true };
{ RelativeOffset = new Vector2(0.02f, 0.0f) })
{ RelativeSpacing = 0.01f, Stretch = true };
var supportedDisplayModes = new List<DisplayMode>();
foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
{
if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height)) continue;
if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height)) { continue; }
#if OSX
// Monogame currently doesn't support retina displays
// so we need to disable resolutions above the viewport size.
// In a bundled .app you just disable HiDPI in the info.plist
// but that's probably not gonna happen.
if (mode.Width > GameMain.Instance.GraphicsDevice.DisplayMode.Width || mode.Height > GameMain.Instance.GraphicsDevice.DisplayMode.Height) { continue; }
#endif
supportedDisplayModes.Add(mode);
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution"));
var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
{
OnSelected = SelectResolution
};
OnSelected = SelectResolution,
#if OSX
ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed
#endif
};
foreach (DisplayMode mode in supportedDisplayModes)
{
resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
@@ -120,17 +142,33 @@ namespace Barotrauma
{
resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last());
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode"));
var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));
displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
#if (!OSX)
displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);
displayModeDD.SelectItem(GameMain.Config.WindowMode);
displayModeDD.OnSelected = (guiComponent, obj) =>
#else
// Fullscreen option will just set itself to borderless on macOS.
if (GameMain.Config.WindowMode == WindowMode.BorderlessWindowed)
{
displayModeDD.SelectItem(WindowMode.Fullscreen);
}
else
{
displayModeDD.SelectItem(GameMain.Config.WindowMode);
}
#endif
displayModeDD.OnSelected = (guiComponent, obj) =>
{
UnsavedSettings = true;
GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
#if OSX
resolutionDD.ButtonEnabled = GameMain.Config.WindowMode == WindowMode.Windowed;
#endif
return true;
};
@@ -139,6 +177,7 @@ namespace Barotrauma
GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("EnableVSync"))
{
ToolTip = TextManager.Get("EnableVSyncToolTip"),
OnSelected = (GUITickBox box) =>
{
VSyncEnabled = box.Selected;
@@ -150,7 +189,7 @@ namespace Barotrauma
},
Selected = VSyncEnabled
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), leftColumn.RectTransform), style: null);
GUITextBlock particleLimitText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit"));
@@ -188,7 +227,7 @@ namespace Barotrauma
}
return true;
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
GUITextBlock LightText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale"))
@@ -201,7 +240,7 @@ namespace Barotrauma
UserData = LightText,
ToolTip = TextManager.Get("LightMapScaleToolTip"),
BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale),
OnMoved = (scrollBar, barScroll) =>
OnMoved = (scrollBar, barScroll) =>
{
ChangeSliderText(scrollBar, barScroll);
LightMapScale = MathHelper.Lerp(0.2f, 1.0f, barScroll);
@@ -238,7 +277,7 @@ namespace Barotrauma
return true;
}
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
@@ -282,19 +321,258 @@ namespace Barotrauma
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), rightColumn.RectTransform), style: null);
/// Audio tab ----------------------------------------------------------------
var audioSliders = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.4f), tabs[(int)Tab.Audio].RectTransform, Anchor.TopCenter)
{ RelativeOffset = new Vector2(0.0f, 0.02f) })
{ RelativeSpacing = 0.01f, Stretch = true };
GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform), TextManager.Get("SoundVolume"));
GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform),
barSize: 0.1f)
{
UserData = soundVolumeText,
BarScroll = SoundVolume,
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
SoundVolume = scroll;
return true;
},
Step = 0.05f
};
soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);
GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.18f), audioSliders.RectTransform), TextManager.Get("MusicVolume"));
GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.18f), audioSliders.RectTransform),
barSize: 0.1f)
{
UserData = musicVolumeText,
BarScroll = MusicVolume,
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
MusicVolume = scroll;
return true;
},
Step = 0.05f
};
musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);
GUITextBlock voiceChatVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.18f), audioSliders.RectTransform), TextManager.Get("VoiceChatVolume"));
GUIScrollBar voiceChatScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.18f), audioSliders.RectTransform),
barSize: 0.1f)
{
UserData = voiceChatVolumeText,
BarScroll = VoiceChatVolume,
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
VoiceChatVolume = scroll;
return true;
},
Step = 0.05f
};
voiceChatScrollBar.OnMoved(voiceChatScrollBar, voiceChatScrollBar.BarScroll);
GUITickBox muteOnFocusLostBox = new GUITickBox(new RectTransform(new Vector2(0.95f, 0.15f), audioSliders.RectTransform), TextManager.Get("MuteOnFocusLost"));
muteOnFocusLostBox.Selected = MuteOnFocusLost;
muteOnFocusLostBox.ToolTip = TextManager.Get("MuteOnFocusLostToolTip");
muteOnFocusLostBox.OnSelected = (tickBox) =>
{
MuteOnFocusLost = tickBox.Selected;
return true;
};
var voiceSettings = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.5f), tabs[(int)Tab.Audio].RectTransform, Anchor.BottomCenter)
{ RelativeOffset = new Vector2(0.0f, 0.04f) })
{ RelativeSpacing = 0.01f, Stretch = true };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), voiceSettings.RectTransform), TextManager.Get("VoiceChat"));
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), rightColumn.RectTransform), style: null);
IList<string> deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
foreach (string name in deviceNames)
{
DebugConsole.NewMessage(name + " " + name.Length.ToString(), Color.Lime);
}
if (string.IsNullOrWhiteSpace(VoiceCaptureDevice)) VoiceCaptureDevice = deviceNames[0];
#if (!OSX)
var deviceList = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.2f), voiceSettings.RectTransform), VoiceCaptureDevice, deviceNames.Count);
foreach (string name in deviceNames)
{
deviceList.AddItem(name, name);
}
deviceList.OnSelected = (GUIComponent selected, object obj) =>
{
string name = obj as string;
if (VoiceCaptureDevice == name) return true;
VoipCapture.ChangeCaptureDevice(name);
return true;
};
#else
var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), voiceSettings.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
{
ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"),
TextAlignment = Alignment.CenterX
};
new GUIButton(new RectTransform(new Vector2(1.0f, 0.25f), voiceSettings.RectTransform), TextManager.Get("RefreshDefaultDevice"))
{
ToolTip = TextManager.Get("RefreshDefaultDeviceToolTip"),
OnClicked = (bt, userdata) =>
{
deviceNames = Alc.GetString((IntPtr)null, AlcGetStringList.CaptureDeviceSpecifier);
if (VoiceCaptureDevice == deviceNames[0]) return true;
VoipCapture.ChangeCaptureDevice(deviceNames[0]);
suavemente.Text = TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice;
suavemente.Flash(Color.Blue);
return true;
}
};
#endif
var radioButtonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.6f), voiceSettings.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.05f
};
GUIRadioButtonGroup voiceMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++)
{
string langStr = "VoiceMode." + ((VoiceMode)i).ToString();
var tick = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.33f), radioButtonFrame.RectTransform), TextManager.Get(langStr))
{
ToolTip = TextManager.Get(langStr + "ToolTip")
};
voiceMode.AddRadioButton((VoiceMode)i, tick);
}
var voiceInputContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.2f), voiceSettings.RectTransform, Anchor.BottomCenter));
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), voiceInputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[(int)InputType.Voice].ToString())
{
UserData = InputType.Voice
};
voiceKeyBox.OnSelected += KeyBoxSelected;
voiceKeyBox.SelectedColor = Color.Gold * 0.3f;
var voiceActivityGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), voiceSettings.RectTransform));
GUITextBlock noiseGateText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), TextManager.Get("NoiseGateThreshold"))
{
TextGetter = () =>
{
return TextManager.Get("NoiseGateThreshold") + " " + ((int)NoiseGateThreshold).ToString() + " dB";
}
};
var dbMeter = new GUIProgressBar(new RectTransform(new Vector2(1.0f, 0.5f), voiceActivityGroup.RectTransform), 0.0f, Color.Lime);
dbMeter.ProgressGetter = () =>
{
if (VoipCapture.Instance == null) return 0.0f;
dbMeter.Color = VoipCapture.Instance.LastdB > NoiseGateThreshold ? Color.Lime : Color.Orange; //TODO: i'm a filthy hack
return ((float)VoipCapture.Instance.LastdB + 100.0f) / 100.0f;
};
var noiseGateSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 1.0f), dbMeter.RectTransform, Anchor.Center), color: Color.White, barSize: 0.03f);
noiseGateSlider.Frame.Visible = false;
noiseGateSlider.Step = 0.01f;
noiseGateSlider.Range = new Vector2(-100.0f, 0.0f);
noiseGateSlider.BarScrollValue = NoiseGateThreshold;
noiseGateSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
NoiseGateThreshold = scrollBar.BarScrollValue;
UnsavedSettings = true;
return true;
};
voiceMode.OnSelect = (GUIRadioButtonGroup rbg, Enum value) =>
{
if (rbg.Selected != null && rbg.Selected.Equals(value)) return;
VoiceMode vMode = (VoiceMode)value;
VoiceSetting = vMode;
if (vMode == VoiceMode.Activity)
{
voiceActivityGroup.Visible = true;
if (GameMain.Client == null && VoipCapture.Instance == null)
{
VoipCapture.Create(GameMain.Config.VoiceCaptureDevice);
}
}
else
{
voiceActivityGroup.Visible = false;
if (GameMain.Client == null)
{
VoipCapture.Instance?.Dispose();
}
}
voiceInputContainer.Visible = (vMode == VoiceMode.PushToTalk);
UnsavedSettings = true;
};
voiceMode.Selected = VoiceSetting;
/// Controls tab -------------------------------------------------------------
var controlsLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.Controls].RectTransform, Anchor.Center)
{ RelativeOffset = new Vector2(0.0f, 0.0f) })
{ RelativeSpacing = 0.01f, Stretch = true };
var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), controlsLayoutGroup.RectTransform))
{
Stretch = true
};
var inputNames = Enum.GetValues(typeof(InputType));
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), inputContainer.RectTransform), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont);
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), inputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[i].ToString(), font: GUI.SmallFont)
{
UserData = i
};
keyBox.OnSelected += KeyBoxSelected;
keyBox.SelectedColor = Color.Gold * 0.3f;
}
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform), TextManager.Get("AimAssist"));
GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), controlsLayoutGroup.RectTransform),
barSize: 0.1f)
{
UserData = aimAssistText,
BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount),
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll);
return true;
},
Step = 0.1f
};
aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);
/// General tab --------------------------------------------------------------
leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterLeft)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true };
rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterRight)
{ RelativeOffset = new Vector2(0.02f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true };
var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.Center)
{ RelativeOffset = new Vector2(0.0f, 0.0f) }) { RelativeSpacing = 0.01f, Stretch = true };
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ContentPackages"));
var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), leftColumn.RectTransform))
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), generalLayoutGroup.RectTransform))
{
CanBeFocused = false
};
foreach (ContentPackage contentPackage in ContentPackage.List)
{
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name)
@@ -321,84 +599,6 @@ namespace Barotrauma
.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
}
}
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Language"));
var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));
foreach (string language in TextManager.AvailableLanguages)
{
languageDD.AddItem(language, language);
}
languageDD.SelectItem(TextManager.Language);
languageDD.OnSelected = (guiComponent, obj) =>
{
string newLanguage = obj as string;
if (newLanguage == Language) return true;
UnsavedSettings = true;
Language = newLanguage;
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));
return true;
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);
GUITextBlock soundVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("SoundVolume"));
GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
barSize: 0.1f)
{
UserData = soundVolumeText,
BarScroll = SoundVolume,
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
SoundVolume = scroll;
return true;
},
Step = 0.05f
};
soundScrollBar.OnMoved(soundScrollBar, soundScrollBar.BarScroll);
GUITextBlock musicVolumeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("MusicVolume"));
GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
barSize: 0.1f)
{
UserData = musicVolumeText,
BarScroll = MusicVolume,
OnMoved = (scrollBar, scroll) =>
{
ChangeSliderText(scrollBar, scroll);
MusicVolume = scroll;
return true;
},
Step = 0.05f
};
musicScrollBar.OnMoved(musicScrollBar, musicScrollBar.BarScroll);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("Controls"));
var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform))
{
Stretch = true
};
var inputNames = Enum.GetValues(typeof(InputType));
for (int i = 0; i < inputNames.Length; i++)
{
var inputContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), inputContainer.RectTransform), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont);
var keyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), inputContainer.RectTransform, Anchor.TopRight),
text: keyMapping[i].ToString(), font: GUI.SmallFont)
{
UserData = i
};
keyBox.OnSelected += KeyBoxSelected;
keyBox.SelectedColor = Color.Gold * 0.3f;
}
GUITextBlock aimAssistText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("AimAssist"));
GUIScrollBar aimAssistSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
barSize: 0.1f)
@@ -415,14 +615,43 @@ namespace Barotrauma
};
aimAssistSlider.OnMoved(aimAssistSlider, aimAssistSlider.BarScroll);
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("Language"));
var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform));
foreach (string language in TextManager.AvailableLanguages)
{
languageDD.AddItem(TextManager.Get("Language." + language), language);
}
languageDD.SelectItem(TextManager.Language);
languageDD.OnSelected = (guiComponent, obj) =>
{
string newLanguage = obj as string;
if (newLanguage == Language) return true;
UnsavedSettings = true;
Language = newLanguage;
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));
return true;
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"))
{
IgnoreLayoutGroups = true,
OnClicked = (x, y) =>
OnClicked = (x, y) =>
{
if (GameMain.Config.UnsavedSettings) GameMain.Config.Load("config.xml");
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.SelectTab(0);
if (UnsavedSettings)
{
LoadPlayerConfig();
}
if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
GUI.SettingsMenuOpen = false;
return true;
}
@@ -436,11 +665,30 @@ namespace Barotrauma
};
applyButton.OnClicked = ApplyClicked;
UnsavedSettings = false; // Reset unsaved settings to false once the UI has been created
SelectTab(Tab.General);
}
private void SelectTab(Tab tab)
{
switch (tab)
{
case Tab.Audio:
if (VoiceSetting == VoiceMode.Activity)
{
if (GameMain.Client == null && VoipCapture.Instance == null)
{
VoipCapture.Create(GameMain.Config.VoiceCaptureDevice);
}
}
break;
default:
if (GameMain.Client == null)
{
VoipCapture.Instance?.Dispose();
}
break;
}
for (int i = 0; i < tabs.Length; i++)
{
tabs[i].Visible = (Tab)tabs[i].UserData == tab;
@@ -453,7 +701,7 @@ namespace Barotrauma
textBox.Text = "";
CoroutineManager.StartCoroutine(WaitForKeyPress(textBox));
}
private bool SelectResolution(GUIComponent selected, object userData)
{
DisplayMode mode = selected.UserData as DisplayMode;
@@ -512,14 +760,15 @@ namespace Barotrauma
private IEnumerable<object> WaitForKeyPress(GUITextBox keyBox)
{
yield return CoroutineStatus.Running;
while (PlayerInput.LeftButtonHeld() || PlayerInput.LeftButtonClicked())
{
//wait for the mouse to be released, so that we don't interpret clicking on the textbox as the keybinding
yield return CoroutineStatus.Running;
}
while (keyBox.Selected && PlayerInput.GetKeyboardState.GetPressedKeys().Length == 0 &&
!PlayerInput.LeftButtonClicked() && !PlayerInput.RightButtonClicked() && !PlayerInput.MidButtonClicked())
while (keyBox.Selected && PlayerInput.GetKeyboardState.GetPressedKeys().Length == 0 &&
!PlayerInput.LeftButtonClicked() && !PlayerInput.RightButtonClicked() && !PlayerInput.MidButtonClicked() &&
!PlayerInput.Mouse4ButtonClicked() && !PlayerInput.Mouse5ButtonClicked() && !PlayerInput.MouseWheelUpClicked() && !PlayerInput.MouseWheelDownClicked())
{
if (Screen.Selected != GameMain.MainMenuScreen && !GUI.SettingsMenuOpen) yield return CoroutineStatus.Success;
@@ -545,6 +794,26 @@ namespace Barotrauma
keyMapping[keyIndex] = new KeyOrMouse(2);
keyBox.Text = "Mouse3";
}
else if (PlayerInput.Mouse4ButtonClicked())
{
keyMapping[keyIndex] = new KeyOrMouse(3);
keyBox.Text = "Mouse4";
}
else if (PlayerInput.Mouse5ButtonClicked())
{
keyMapping[keyIndex] = new KeyOrMouse(4);
keyBox.Text = "Mouse5";
}
else if (PlayerInput.MouseWheelUpClicked())
{
keyMapping[keyIndex] = new KeyOrMouse(5);
keyBox.Text = "MouseWheelUp";
}
else if (PlayerInput.MouseWheelDownClicked())
{
keyMapping[keyIndex] = new KeyOrMouse(6);
keyBox.Text = "MouseWheelDown";
}
else if (PlayerInput.GetKeyboardState.GetPressedKeys().Length > 0)
{
Keys key = PlayerInput.GetKeyboardState.GetPressedKeys()[0];
@@ -560,21 +829,28 @@ namespace Barotrauma
yield return CoroutineStatus.Success;
}
private bool ApplyClicked(GUIButton button, object userData)
{
Save();
SaveNewPlayerConfig();
settingsFrame.Flash(Color.Green);
if (GameMain.WindowMode != GameMain.Config.WindowMode)
{
GameMain.Instance.SetWindowMode(GameMain.Config.WindowMode);
GameMain.Instance.ApplyGraphicsSettings();
}
if (GameMain.GraphicsWidth != GameMain.Config.GraphicsWidth || GameMain.GraphicsHeight != GameMain.Config.GraphicsHeight)
{
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredResolution"));
#if OSX
if (GameMain.Config.WindowMode != WindowMode.BorderlessWindowed)
{
#endif
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredResolution"));
#if OSX
}
#endif
}
if (Screen.Selected != GameMain.MainMenuScreen) GUI.SettingsMenuOpen = false;