Moved TotalElapsedTime from GameMain to the Timing class
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@@ -549,7 +549,7 @@ namespace Barotrauma.Lights
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var verts = FindRaycastHits();
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CalculateLightVertices(verts);
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lastRecalculationTime = (float)GameMain.Instance.TotalElapsedTime;
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lastRecalculationTime = (float)Timing.TotalTime;
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NeedsRecalculation = false;
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}
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