Moved TotalElapsedTime from GameMain to the Timing class

This commit is contained in:
Regalis
2017-05-03 19:15:43 +03:00
parent ba49f59204
commit 043c2fbc5e
5 changed files with 16 additions and 15 deletions

View File

@@ -549,7 +549,7 @@ namespace Barotrauma.Lights
var verts = FindRaycastHits();
CalculateLightVertices(verts);
lastRecalculationTime = (float)GameMain.Instance.TotalElapsedTime;
lastRecalculationTime = (float)Timing.TotalTime;
NeedsRecalculation = false;
}