More hard-coded text removal, fixed StatusHUD displaying husk infection state incorrectly
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@@ -178,7 +178,7 @@ namespace Barotrauma
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{
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if (GameMain.NetworkMember != null && Character.controlled == this)
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{
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string chatMessage = TextManager.Get("Self_CauseOfDeath." + causeOfDeath.ToString());
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string chatMessage = TextManager.Get("Self_CauseOfDeathDescription." + causeOfDeath.ToString());
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if (GameMain.Client != null) chatMessage += " Your chat messages will only be visible to other dead players.";
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GameMain.NetworkMember.AddChatMessage(chatMessage, ChatMessageType.Dead);
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