- fixed camera "twitching" when trying to move it above the upper limit of the level
- fixed duplicate hulls/gaps being placed at docking ports when saving and loading - fixed linkedsubmarines moving when saving and reloading if the center of the wall vertices isn't he same as the center of the sub - moving docked submarines along with the main sub when syncing the position - characters are killed when the client controlling them disconnects (+ cause of death: disconnected) - fixed the description box in server lobby
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@@ -806,7 +806,9 @@ namespace Barotrauma.Networking
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}
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}
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if (respawnManager != null && respawnManager.CurrentState == RespawnManager.State.Waiting &&
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if (respawnManager != null &&
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respawnManager.CurrentState == RespawnManager.State.Waiting &&
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respawnManager.CountdownStarted &&
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myCharacter != null && myCharacter.IsDead)
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{
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GUI.DrawString(spriteBatch,
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