(a2943d8b7) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:04:10 +03:00
parent 60f52375e6
commit 039d07f693
76 changed files with 1407 additions and 856 deletions
@@ -417,7 +417,10 @@ namespace Barotrauma
if (me.Submarine != this) { continue; }
if (me is Item item)
{
item.Indestructible = true;
if (item.GetComponent<Repairable>() != null)
{
item.Indestructible = true;
}
foreach (ItemComponent ic in item.Components)
{
if (ic is ConnectionPanel connectionPanel)
@@ -533,20 +536,6 @@ namespace Barotrauma
{
maxX = Math.Min(maxX, ruin.Area.X - 100.0f);
}
else
{
maxX = Math.Min(maxX, ruin.Area.X - 100.0f);
}
}
if (minX < 0.0f && maxX > Level.Loaded.Size.X)
{
//no walls found at either side, just use the initial spawnpos and hope for the best
}
else if (minX < 0)
{
//no wall found at the left side, spawn to the left from the right-side wall
spawnPos.X = maxX - minWidth - 100.0f + subDockingPortOffset;
}
if (minX < 0.0f && maxX > Level.Loaded.Size.X)