(a2943d8b7) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:04:10 +03:00
parent 60f52375e6
commit 039d07f693
76 changed files with 1407 additions and 856 deletions
@@ -1103,14 +1103,14 @@ namespace Barotrauma
if (leftFoot != null)
{
float footAfflictionStrength = CharacterHealth.GetAfflictionStrength("damage", leftFoot, true);
speed *= MathHelper.Lerp(1.0f, 0.25f, MathHelper.Clamp(footAfflictionStrength / 100.0f, 0.0f, 1.0f));
speed *= MathHelper.Lerp(1.0f, 0.4f, MathHelper.Clamp(footAfflictionStrength / 80.0f, 0.0f, 1.0f));
}
var rightFoot = AnimController.GetLimb(LimbType.RightFoot);
if (rightFoot != null)
{
float footAfflictionStrength = CharacterHealth.GetAfflictionStrength("damage", rightFoot, true);
speed *= MathHelper.Lerp(1.0f, 0.25f, MathHelper.Clamp(footAfflictionStrength / 100.0f, 0.0f, 1.0f));
speed *= MathHelper.Lerp(1.0f, 0.4f, MathHelper.Clamp(footAfflictionStrength / 80.0f, 0.0f, 1.0f));
}
return speed;
@@ -2598,6 +2598,10 @@ namespace Barotrauma
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif
#if CLIENT
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif
#if CLIENT
GameMain.GameSession?.CrewManager?.RemoveCharacter(this);
#endif