new performance improvement setting and client-side lua fixes

This commit is contained in:
Evil Factory
2021-12-30 17:26:51 -03:00
parent fee9cf4fa3
commit 036b42ca7e
6 changed files with 46 additions and 28 deletions
@@ -116,6 +116,8 @@ namespace Barotrauma
public bool disableDisconnectCharacter = false;
public bool enableControlHusk = false;
public int mapEntityUpdateRate = 1;
public bool RoundStarted
{
@@ -311,6 +311,9 @@ namespace Barotrauma
public void Stop()
{
if (harmony != null)
harmony.UnpatchAll();
game.Stop();
hook.Call("stop", new object[] { });