diff --git a/luacs-docs/lua/manual/lua-examples.md b/luacs-docs/lua/manual/lua-examples.md
index dd363c024..580ff06aa 100644
--- a/luacs-docs/lua/manual/lua-examples.md
+++ b/luacs-docs/lua/manual/lua-examples.md
@@ -1,87 +1,4 @@
# Lua Examples
-```
-Hook.Add('chatMessage', 'suicide_mod', function(msg, client)
- if msg == '!suicide' and client.Character ~= nil then
- client.Character.Kill(CauseOfDeathType.Unknown)
- Game.SendMessage(client.name .. ' killed himself!', ChatMessageType.Server)
- return true -- hide message
- end
-end)
-```
-
-
-
-```
-Hook.Add("itemApplyTreatment", "testItemApplyTreatment", function (item, user, character, targetlimb)
- if item.Prefab.Identifier == "antibleeding1" then
- local pos = character.WorldPosition
- Game.Explode(pos, 1, 500, 5000, 5000, 5000)
-
- Game.RemoveItem(item)
- end
-end)
-```
-
-
-
-
-```
--- for example: create an item in xml named RandomComponent and add the wiring inputs/outputs trigger_random and random_out
-Hook.Add("signalReceived", "signalReceivedTest", function (signal, connection)
- if connection.Item.Prefab.Identifier == "RandomComponent" and connection.Name == "trigger_random" then
- connection.Item.SendSignal(tostring(Random.Range(0, 100)), "random_out")
- end
-end)
-```
-
-
-
-```
-local discordWebHook = "your discord webhook here"
-
-local function escapeQuotes(str)
- return str:gsub("\"", "\\\"")
-end
-
-Hook.Add("chatMessage", "discordIntegration", function (msg, client)
- local escapedName = escapeQuotes(client.name)
- local escapedMessage = escapeQuotes(msg)
-
- Networking.RequestPostHTTP(discordWebHook, function(result) end, '{\"content\": \"'..escapedMessage..'\", \"username\": \"'..escapedName..'\"}')
-end)
-```
-
-
-
-
-```
--- by jimmyl
-Hook.Add("chatMessage","controlhuskcommand",function(msg, client)
- if msg == "!controlhusk" then
- if client.Character ~= nil then
- if not client.Character.IsDead then
- return true
- end
- end
- if not client.InGame then
- return true
- end
-
- local chars = Character.CharacterList
- local suitablechars = {}
- for i = 1, #chars, 1 do
- local charat = chars[i]
- if not charat.IsDead and string.match(string.lower(charat.SpeciesName.Value), "husk") and not charat.IsRemotelyControlled then
- table.insert(suitablechars, charat)
- end
- end
-
- if #suitablechars >= 1 then
- client.SetClientCharacter(suitablechars[Random.Range(1, #suitablechars)])
- end
-
- return true -- hide message
- end
-end)
-```
\ No newline at end of file
+# All Lua Examples can be found in this github repository:
+# [https://github.com/evilfactory/Misc-Barotrauma-Lua-Scripts/tree/main/LuaExamples/Lua/Autorun](https://github.com/evilfactory/Misc-Barotrauma-Lua-Scripts/tree/main/LuaExamples/Lua/Autorun)
\ No newline at end of file