Added some missing level types

This commit is contained in:
EvilFactory
2022-10-14 12:53:06 -03:00
parent 4cf62f9fa5
commit 032572de52
2 changed files with 16 additions and 0 deletions
@@ -78,6 +78,9 @@ defaultLib["TalentTree"] = CreateStatic("Barotrauma.TalentTree", true)
defaultLib["TalentPrefab"] = CreateStatic("Barotrauma.TalentPrefab", true)
defaultLib["FactionPrefab"] = CreateStatic("Barotrauma.FactionPrefab", true)
defaultLib["Level"] = CreateStatic("Barotrauma.Level")
defaultLib["LevelGenerationParams"] = CreateStatic("Barotrauma.LevelGenerationParams", true)
defaultLib["OutpostGenerationParams"] = CreateStatic("Barotrauma.OutpostGenerationParams", true)
defaultLib["RuinGenerationParams"] = CreateStatic("Barotrauma.RuinGeneration.RuinGenerationParams", true)
defaultLib["Job"] = CreateStatic("Barotrauma.Job", true)
defaultLib["JobPrefab"] = CreateStatic("Barotrauma.JobPrefab", true)
defaultLib["JobVariant"] = CreateStatic("Barotrauma.JobVariant", true)