- Edited item densities to make more sense

- Characters spawned through the console are synced with clients
This commit is contained in:
Regalis
2016-03-04 18:29:41 +02:00
parent 6efb64e94d
commit 02825782e5
18 changed files with 107 additions and 57 deletions
@@ -10,7 +10,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="50"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
@@ -26,7 +26,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="60"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
@@ -42,7 +42,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="50"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
@@ -58,7 +58,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="20"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
@@ -73,7 +73,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="60"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0">
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
@@ -93,7 +93,7 @@
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Body width="24" height="12" density="50"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>