- Edited item densities to make more sense
- Characters spawned through the console are synced with clients
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@@ -14,7 +14,7 @@
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</Deconstruct>
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<Body width="36" height="60" density="5"/>
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<Body width="36" height="60" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="30,-15" handle1="0,10" handle2="0,-10">
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<StatusEffect type="Always" target="Hull" oxygen="-50000.0"/>
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@@ -34,7 +34,7 @@
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<Item name="Incendium Bar"/>
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</Deconstruct>
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<Body radius="20" height="20" density="5"/>
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<Body radius="20" height="20" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="30,-15" handle1="0,10" handle2="0,-10">
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<StatusEffect type="Always">
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@@ -56,7 +56,7 @@
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<Item name="Fulgurium Bar"/>
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</Deconstruct>
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<Body radius="20" height="20" density="5"/>
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<Body radius="20" height="20" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="30,-15" handle1="0,10" handle2="0,-10"/>
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</Item>
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