Enemies can attack each other
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@@ -53,7 +53,8 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0"
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attackweaker="50.0" attackstronger="-30.0"
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attackweaker="0.0" attackstronger="-50.0"
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attackcooldown="15.0"
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combatstrength="1000"
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sight="0.5" hearing="1.0"/>
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</Character>
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@@ -37,5 +37,5 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" combatstrength="1500" sight="0.5" hearing="1.0"/>
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</Character>
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@@ -75,6 +75,6 @@
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<joint limb1="0" limb1anchor="160,50" limb2="9" limb2anchor="0,-200" lowerlimit="-50" upperlimit="20"/>
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</ragdoll>
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<ai attackrooms="100.0" attackweaker="50" attackstronger="-30" sight="0.1" hearing="2.0"/>
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<ai attackrooms="100.0" attackweaker="50" attackstronger="-30" combatstrength="10000" sight="0.1" hearing="2.0"/>
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</Character>
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@@ -85,11 +85,16 @@
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<joint limb1="0" limb1anchor="43,-67" limb2="9" limb2anchor="0,21" lowerlimit="-180" upperlimit="-10"/>
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<joint limb1="9" limb1anchor="0,-28" limb2="10" limb2anchor="-11,-46" lowerlimit="-190" upperlimit="-50"/>
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</ragdoll>
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<ai attackhumans="500" attackrooms="50.0" attackweaker="50" attackstronger="-30"
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sight="0.5" hearing="1.0"
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attackcooldown="1.0"/>
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<ai
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combatstrength="250"
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attackpriorithumans="500.0"
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attackpriorityrooms="50.0"
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attackpriorityweaker="60"
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attackprioritystronger="-30"
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attackcooldown="1.0"
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sight="0.5"
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hearing="1.0"/>
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</Character>
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@@ -72,5 +72,12 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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<ai
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combatstrength="400"
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attackpriorithumans="100.0"
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attackpriorityrooms="50.0"
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attackpriorityweaker="50"
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attackprioritystronger="-30"
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sight="0.5"
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hearing="1.0"/>
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</Character>
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