-- Squash:
- In progress implementation of services model.
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using LightInject;
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namespace Barotrauma.LuaCs.Services;
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/// <summary>
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/// Provides instancing and management of IServices.
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/// </summary>
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public interface IServicesProvider
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{
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#region Type_Registration
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/// <summary>
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/// Registers a type as a service for a given interface.
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/// </summary>
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/// <param name="lifetime"></param>
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/// <param name="lifetimeInstance"></param>
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/// <typeparam name="TSvcInterface"></typeparam>
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/// <typeparam name="TService"></typeparam>
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void RegisterServiceType<TSvcInterface, TService>(ServiceLifetime lifetime, ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new();
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/// <summary>
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/// Registers a type as a service for a given interface that can be requested by name.
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/// </summary>
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/// <param name="name"></param>
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/// <param name="lifetime"></param>
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/// <param name="lifetimeInstance"></param>
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/// <typeparam name="TSvcInterface"></typeparam>
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/// <typeparam name="TService"></typeparam>
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void RegisterServiceType<TSvcInterface, TService>(string name, ServiceLifetime lifetime, ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new();
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/// <summary>
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/// Called whenever a new service type for a given interface is implemented.
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/// Args[0]: Interface type
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/// Args[1]: Implementing type
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/// </summary>
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event System.Action<Type, Type> OnServiceRegistered;
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/// <summary>
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/// Runs compilation of registered services.
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/// </summary>
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public void Compile();
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#endregion
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#region Services_Instancing_Injection
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/// <summary>
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/// Injects services into the properties of already instanced objects.
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/// </summary>
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/// <param name="inst"></param>
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/// <typeparam name="T"></typeparam>
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void InjectServices<T>(T inst) where T : class;
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/// <summary>
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/// Tries to get a service for the given interface, returns success/failure.
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/// </summary>
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/// <param name="service"></param>
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/// <param name="lifetime"></param>
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/// <typeparam name="TSvcInterface"></typeparam>
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/// <returns></returns>
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bool TryGetService<TSvcInterface>(out IService service) where TSvcInterface : class, IService;
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/// <summary>
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/// Tries to get a service for the given name and interface, returns success/failure.
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/// </summary>
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/// <param name="name"></param>
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/// <param name="service"></param>
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/// <param name="lifetime"></param>
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/// <typeparam name="TSvcInterface"></typeparam>
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/// <returns></returns>
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bool TryGetService<TSvcInterface>(string name, out IService service) where TSvcInterface : class, IService;
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/// <summary>
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/// Called whenever a new service is created/instanced.
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/// Args[0]: The interface type of the service.
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/// Args[1]: The instance of the service.
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/// </summary>
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event System.Action<Type, IService> OnServiceInstanced;
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#endregion
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#region ActiveServices
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/// <summary>
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/// Returns all services for the given interface.
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/// </summary>
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/// <typeparam name="TSvc"></typeparam>
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/// <returns></returns>
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ImmutableArray<TSvc> GetAllServices<TSvc>() where TSvc : class, IService;
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#endregion
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// Notes: Left public due to the common use of Publicizers
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#region Internal_Use
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/// <summary>
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/// Notes: Internal use only if hosted by LuaCsForBarotrauma. Disposes of all services and resets DI container. Warning: unable to dispose of services held by other objects.
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/// </summary>
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void DisposeAndReset();
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#endregion
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}
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public enum ServiceLifetime
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{
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Transient, Singleton, PerThread, Invalid, Custom
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}
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