-- Squash:
- In progress implementation of services model.
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Reflection;
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using Barotrauma.LuaCs.Data;
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using MoonSharp.Interpreter;
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using MoonSharp.Interpreter.Interop;
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namespace Barotrauma.LuaCs.Services;
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public interface ILuaScriptService : IService
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{
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#region Script_File_Collector
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/// <summary>
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/// Adds the script files to the runner but does not execute them.
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/// </summary>
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/// <param name="luaResource"></param>
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/// <returns></returns>
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bool TryAddScriptFiles(ImmutableArray<ILuaResourceInfo> luaResource);
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/// <summary>
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/// Removes the specific resources from the script runner. Important: Does not stop the
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/// execution of any code related to the files nor guarantee cleanup of resources!
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/// </summary>
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/// <param name="luaResource"></param>
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void RemoveScriptFiles(ImmutableArray<ILuaResourceInfo> luaResource);
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/// <summary>
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/// Executes loaded script files on the management service.
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/// </summary>
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/// <param name="pauseExecutionOnScriptError"></param>
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/// <param name="verboseLogging"></param>
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/// <returns></returns>
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bool TryExecuteScripts(bool pauseExecutionOnScriptError = false, bool verboseLogging = false);
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ImmutableArray<ILuaResourceInfo> GetScriptResources();
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#endregion
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}
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public interface ILuaScriptManagementService : IService
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{
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#region Script_File_Execution
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bool TryExecuteLoadedScripts(ContentPackage package, bool pauseExecutionOnError = false, bool verboseLogging = false);
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bool TryExecuteLoadedScripts(ImmutableArray<ILuaResourceInfo> scripts, bool pauseExecutionOnError = false, bool verboseLogging = false);
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bool TryExecuteLoadedScripts(bool pauseExecutionOnError = false, bool verboseLogging = false);
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#endregion
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#region Type_Registration
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IUserDataDescriptor RegisterType(Type type);
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IUserDataDescriptor RegisterType(string typeName);
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IUserDataDescriptor RegisterGenericType(Type type);
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IUserDataDescriptor RegisterGenericType(string typeName, params string[] typeNameArgs);
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void UnregisterType(Type type);
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void UnregisterType(string typeName);
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void UnregisterAllTypes();
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#endregion
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#region Type_Checks_&Utilities
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bool IsRegistered(Type type);
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bool IsTargetType(object obj, string typeName);
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string TypeOf(object obj);
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object CreateStatic(string typeName);
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object CreateEnumTable(string typeName);
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FieldInfo FindFieldRecursively(Type type, string fieldName);
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void MakeFieldAccessible(IUserDataDescriptor descriptor, string fieldName);
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MethodInfo FindMethodRecursively(Type type, string methodName, Type[] types = null);
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void MakeMethodAccessible(IUserDataDescriptor descriptor, string methodName, string[] parameters = null);
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PropertyInfo FindPropertyRecursively(Type type, string propertyName);
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void MakePropertyAccessible(IUserDataDescriptor descriptor, string propertyName);
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void AddMethod(IUserDataDescriptor descriptor, string methodName, object function);
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void AddField(IUserDataDescriptor descriptor, string fieldName, DynValue value);
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void RemoveMember(IUserDataDescriptor descriptor, string memberName);
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bool HasMember(object obj, string memberName);
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DynValue CreateUserDataFromDescriptor(DynValue scriptObject, IUserDataDescriptor descriptor);
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DynValue CreateUserDataFromType(DynValue scriptObject, Type desiredType);
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#endregion
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}
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