-- Squash:
- In progress implementation of services model.
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Globalization;
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namespace Barotrauma.LuaCs.Data;
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public interface IConfigResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
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public interface IConfigProfileResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
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public interface ILocalizationResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
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/// <summary>
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/// Represents loadable Lua files.
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/// </summary>
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public interface ILuaResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, ILoadableResourceInfo, IPackageInfo { }
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public interface IAssemblyResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, ILoadableResourceInfo, IPackageInfo
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{
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/// <summary>
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/// The friendly name of the assembly. Script files belonging to the same assembly should all have the same name.
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/// Legacy scripts will all be given the sanitized name of the Content Package they belong to.
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/// </summary>
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public string FriendlyName { get; }
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/// <summary>
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/// Is this entry referring to a script file collection.
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/// </summary>
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public bool IsScript { get; }
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}
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#region Collections
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public interface IAssembliesResourcesInfo
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{
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ImmutableArray<IAssemblyResourceInfo> Assemblies { get; }
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}
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public interface ILocalizationsResourcesInfo
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{
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ImmutableArray<ILocalizationResourceInfo> Localizations { get; }
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}
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public interface ILuaScriptsResourcesInfo
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{
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ImmutableArray<ILuaResourceInfo> LuaScripts { get; }
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}
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public interface IConfigsResourcesInfo
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{
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ImmutableArray<IConfigResourceInfo> Configs { get; }
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}
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public interface IConfigProfilesResourcesInfo
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{
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ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles { get; }
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}
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#endregion
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