(6fe53068b) Add a wait timer at the beginning and a temporal spread on creating the autonomous objectives. Should improve performance, because the find target loops are thus spread a bit.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:36:58 +03:00
parent 0ca644a559
commit 01743eb7e1
15 changed files with 210 additions and 313 deletions
@@ -72,8 +72,11 @@ namespace Barotrauma
Enemy = enemy;
coolDownTimer = CoolDown;
findSafety = objectiveManager.GetObjective<AIObjectiveFindSafety>();
findSafety.Priority = 0;
findSafety.unreachable.Clear();
if (findSafety != null)
{
findSafety.Priority = 0;
findSafety.unreachable.Clear();
}
Mode = mode;
if (Enemy == null)
{