diff --git a/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs b/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs index fd6dd2836..e8db9b9e2 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs @@ -1027,6 +1027,8 @@ namespace Barotrauma if (Components.Any(ic => ic is Wire) && Components.All(ic => ic is Wire || ic is Holdable)) { isWire = true; } if (HasTag("logic")) { isLogic = true; } + GameMain.Lua.hook.Call("item.created", this); + ApplyStatusEffects(ActionType.OnSpawn, 1.0f); Components.ForEach(c => c.ApplyStatusEffects(ActionType.OnSpawn, 1.0f)); } @@ -3256,6 +3258,8 @@ namespace Barotrauma body.Remove(); body = null; } + + GameMain.Lua.hook.Call("item.removed", this); } public override void Remove() @@ -3338,6 +3342,8 @@ namespace Barotrauma } RemoveProjSpecific(); + + GameMain.Lua.hook.Call("item.removed", this); } partial void RemoveProjSpecific();