Networking bugfixes & optimization

This commit is contained in:
Regalis
2015-08-18 18:13:40 +03:00
parent bc4ea098f7
commit 00c64f0b20
35 changed files with 320 additions and 188 deletions

View File

@@ -66,7 +66,9 @@ namespace Subsurface.Items.Components
{
this.cam = cam;
if (character == null || character.SelectedConstruction != item)
if (character == null
|| character.SelectedConstruction != item
|| Vector2.Distance(character.SimPosition, item.SimPosition) > item.PickDistance * 1.5f)
{
if (character != null)
{

View File

@@ -239,24 +239,15 @@ namespace Subsurface.Items.Components
new RepairTask(item, 60.0f, "Reactor meltdown!");
item.Condition = 0.0f;
//fissionRate = 0.0f;
//coolingRate = 0.0f;
//PlaySound(ActionType.OnFailure, item.Position);
//item.ApplyStatusEffects(ActionType.OnFailure, 1.0f, null);
//new Explosion(item.SimPosition, 6.0f, 500.0f, 600.0f, 10.0f, 2.0f).Explode();
var containedItems = item.ContainedItems;
if (containedItems == null) return;
if (item.ContainedItems!=null)
foreach (Item containedItem in item.ContainedItems)
{
foreach (Item containedItem in item.ContainedItems)
{
if (containedItem == null) continue;
containedItem.Condition = 0.0f;
}
if (containedItem == null) continue;
containedItem.Condition = 0.0f;
}
}
public override bool Pick(Character picker)

View File

@@ -173,16 +173,19 @@ namespace Subsurface.Items.Components
(float)Math.Cos(item.body.Rotation),
(float)Math.Sin(item.body.Rotation));
if (Vector2.Dot(f1.Body.LinearVelocity, normal)<0 ) return StickToTarget(f2.Body, dir);
if (Vector2.Dot(f1.Body.LinearVelocity, normal) < 0.0f) return StickToTarget(f2.Body, dir);
}
foreach (Item contained in item.ContainedItems)
var containedItems = item.ContainedItems;
if (containedItems == null) return true;
foreach (Item contained in containedItems)
{
contained.Condition = 0.0f;
if (contained.body != null)
{
contained.body.SetTransform(item.SimPosition, contained.body.Rotation);
contained.SetTransform(item.SimPosition, contained.body.Rotation);
}
contained.Condition = 0.0f;
}
return true;