Some new wall sprites, wires are automatically dropped if both items they're attached to are removed, other items aren't highlighted while dragging an item in editor
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@@ -23,6 +23,11 @@ namespace Barotrauma.Items.Components
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private static Wire draggingWire;
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private static int? selectedNodeIndex;
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public Connection[] Connections
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{
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get { return connections; }
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}
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public Wire(Item item, XElement element)
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: base(item, element)
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