Some new wall sprites, wires are automatically dropped if both items they're attached to are removed, other items aren't highlighted while dragging an item in editor

This commit is contained in:
Regalis
2016-05-22 01:31:36 +03:00
parent b2f83b43f8
commit 00b1ec38e2
8 changed files with 107 additions and 49 deletions
+38 -17
View File
@@ -21,31 +21,31 @@
description="A decorative structure with no collision detection"
width = "32" height ="128" resizevertical="true"/>
<engineeringLabel sprite="Content/Map/testroom.png" sourcerect="464,336,153,16" depth ="0.99"
<engineeringLabel sprite="Content/Map/testroom.png" sourcerect="448,322,153,16" depth ="0.99"
width = "153" height ="16"/>
<commandLabel sprite="Content/Map/testroom.png" sourcerect="464,352,128,16" depth ="0.99"
<commandLabel sprite="Content/Map/testroom.png" sourcerect="448,339,128,16" depth ="0.99"
width = "128" height ="16"/>
<airlockLabel sprite="Content/Map/testroom.png" sourcerect="464,368,199,16" depth ="0.99"
<airlockLabel sprite="Content/Map/testroom.png" sourcerect="448,356,199,16" depth ="0.99"
width = "99" height ="16"/>
<cabinsLabel sprite="Content/Map/testroom.png" sourcerect="464,384,83,16" depth ="0.99"
<cabinsLabel sprite="Content/Map/testroom.png" sourcerect="448,373,83,16" depth ="0.99"
width = "83" height ="16"/>
<medicalLabel sprite="Content/Map/testroom.png" sourcerect="464,400,110,16" depth ="0.99"
<medicalLabel sprite="Content/Map/testroom.png" sourcerect="448,390,110,16" depth ="0.99"
width = "110" height ="16"/>
<arrowUp sprite="Content/Map/testroom.png" sourcerect="592,367,16,16" depth ="0.99"
<arrowUp sprite="Content/Map/testroom.png" sourcerect="577,356,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowDown sprite="Content/Map/testroom.png" sourcerect="608,367,16,16" depth ="0.99"
<arrowDown sprite="Content/Map/testroom.png" sourcerect="594,356,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowLeft sprite="Content/Map/testroom.png" sourcerect="592,383,16,16" depth ="0.99"
<arrowLeft sprite="Content/Map/testroom.png" sourcerect="577,373,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowRight sprite="Content/Map/testroom.png" sourcerect="608,383,16,16" depth ="0.99"
<arrowRight sprite="Content/Map/testroom.png" sourcerect="597,373,16,16" depth ="0.99"
width = "16" height ="16"/>
<leftwall sprite="Content/Map/testroom.png" sourcerect="990,274,32,512" depth ="0.05" castshadow="true"
@@ -56,14 +56,31 @@
description="A vertical wall with collision detection"
width = "32" height ="64" resizevertical="true" body="true" health="500"/>
<topwall sprite="Content/Map/testroom.png" sourcerect="208,439,496,32" depth ="0.06" castshadow="true"
<topwall sprite="Content/Map/testroom.png" sourcerect="3,989,512,32" depth ="0.06" castshadow="true"
description="A horizontal wall with collision detection"
width = "64" height ="32" resizehorizontal="true" body="true" health="500"/>
<topwindow sprite="Content/Map/testroom.png" sourcerect="208,352,128,80" depth ="0.05"
<TopWallHeavy sprite="Content/Map/testroom.png" sourcerect="193,414,512,96" depth ="0.06" castshadow="true"
description="A horizontal wall with collision detection"
width = "96" height ="96" resizehorizontal="true" body="true" health="1000"/>
<LeftWallHeavy sprite="Content/Map/testroom.png" sourcerect="0,546,96,384" depth ="0.06" castshadow="true"
description="A horizontal wall with collision detection"
width = "96" height ="96" fliphorizontal="true" resizevertical="true" body="true" health="1000"/>
<RightWallHeavy sprite="Content/Map/testroom.png" sourcerect="0,546,96,384" depth ="0.06" castshadow="true"
description="A horizontal wall with collision detection"
width = "96" height ="96" resizevertical="true" body="true" health="1000"/>
<CableHolderHorizontal sprite="Content/Map/testroom.png" sourcerect="199,348,96,24" depth = "0.85"
width="32" height="24" resizehorizontal="true"/>
<CableHolderVertical sprite="Content/Map/testroom.png" sourcerect="705,416,24,96" depth = "0.85"
width="24" height="32" resizevertical="true"/>
<topwindow sprite="Content/Map/testroom.png" sourcerect="625,327,128,80" depth ="0.05"
width = "128" height ="80" body="true" health="100"/>
<verticalwindow sprite="Content/Map/testroom.png" sourcerect="256,784,128,224" depth ="0.05"
<verticalwindow sprite="Content/Map/testroom.png" sourcerect="399,560,128,224" depth ="0.05"
width = "128" height ="224" body="true" health="100"/>
<horizontalresizablewindow sprite="Content/Map/testroom.png" sourcerect="896,208,128,64" depth ="0.06"
@@ -94,19 +111,23 @@
<bgpanelswindow sprite="Content/Map/testroom.png" sourcerect="752,560,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgorangepanels sprite="Content/Map/testroom.png" sourcerect="528,784,224,224" depth = "1.0"
<bgorangepanels sprite="Content/Map/testroom.png" sourcerect="576,798,446,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgorangepanelwindow sprite="Content/Map/testroom.png" sourcerect="528,563,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<stairsright sprite="Content/Map/testroom.png" sourcerect="0,704,256,320"
<PipesBackground sprite="Content/Map/testroom.png" sourcerect="381,795,192,192" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<stairsright sprite="Content/Map/testroom.png" sourcerect="100,667,256,320"
width="256" height="320" depth = "0.1" stairdirection="Right"/>
<stairsleft sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,704,256,320"
<stairsleft sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="100,667,256,320"
width="256" height="320" depth = "0.1" stairdirection="Left"/>
<bunk sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,546,173,129"
<bunk sprite="Content/Map/testroom.png" sourcerect="130,514,173,129"
width="173" height="129" depth = "0.9"/>