Faction Test 100.6.0.0

This commit is contained in:
Markus Isberg
2022-11-25 19:55:45 +02:00
parent c44fb0ad3a
commit 0057f5bfce
130 changed files with 2771 additions and 1509 deletions
@@ -1625,7 +1625,7 @@ namespace Barotrauma
float accumulatedDamage = Math.Max(otherHumanAI.structureDamageAccumulator[character], maxAccumulatedDamage);
maxAccumulatedDamage = Math.Max(accumulatedDamage, maxAccumulatedDamage);
if (GameMain.GameSession?.Campaign?.Map?.CurrentLocation?.Reputation != null)
if (GameMain.GameSession?.Campaign?.Map?.CurrentLocation?.Reputation != null && character.IsPlayer)
{
var reputationLoss = damageAmount * Reputation.ReputationLossPerWallDamage;
GameMain.GameSession.Campaign.Map.CurrentLocation.Reputation.AddReputation(-reputationLoss);